Posted on July 30th, 2009 by admin
World of Warcraft is finally getting back up on its feet in China, but it seems that it didn’t do so without making some concessions to China’s censorship. We know that when The9 was still in charge, they had to make multiple graphical edits to the game to avoid showing off exposed bones, such as altering the Forsaken models and turning player corpses into gravestones, rather than a skeleton heap.
Now that NetEase is in charge, they’ve had to make some changes to the game as well, though perhaps not as substantial. Potentially funnier, though. According to this Chinese website, severed heads and skulls have been covered up. Literally. Item icons that would show heads or skulls in other regions of the world are now bags, chests and crates in China. This includes things like Van Cleef’s Head, and even spell icons like the ones used by Ruin and Improved Corruption have been replaced by bags.
It makes me curious if these edits include just the icons, or if they tried to justify them in the game world. Are you still looting VanCleef’s Head (but placing it in a bag), or are you looting some of his personal effects of proof of the deed? It also makes me wish I had a Chinese account just to see what’s all been changed this time around. Is it just spell icons?
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Posted on July 27th, 2009 by admin
Rhorle of <The Stonecutters> on Hydraxis decided to congratulate a Druid friend on his new child by snapping a series of bear parenting screenshots. In this shot, the big daddy polar bear is attempting to teach baby bear how to hunt, although the cub seems to lack a certain killer instinct, and the penguins don’t seem particularly afraid of the ursine menace. Very nice present for your friend, Rhorle!
Do you have any unusual, beautiful or interesting World of Warcraft images that are just collecting dust in your screenshots folder? We’d love to see them on Around Azeroth! Sharing your screenshot is as simple as e-mailing aroundazeroth@gmail.com with a copy of your shot and a brief explanation of the scene. You could be featured here next!
Remember to include your player name, server and/or guild if you want it mentioned. Please include the word “Azeroth” in your post so it does not get swept into the spam bin. We strongly prefer full screen shots without the UI showing — use alt-Z to remove it. Please, no more battleground scoreboards, gold seller ads with dead gnomes, or pictures of the Ninja Turtles in Dalaran.
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Posted on July 23rd, 2009 by admin
And here lies the final chapter in the Taming of the Worgen saga: Mania reports that, just a little while after the troublesome Worgen Garwal was hotfixed to be untameable, Blizzard has magically changed all of the already-tamed Worgen to level 68 (or Hunter’s level minus five) wolves. Why level 68? Because, Mania says, they’ve all been turned into Winterskorn Worgs, a level 63-69 NPC that wanders around the Howling Fah-jord.
So that’s the end of that. Obviously, no one really expected to keep those pets as their own, and especially with all of the Worgen-as-playable-race speculation flying around, it wouldn’t do for Hunters to have one of those humanoids at their beck and call. Some Hunters who went to the trouble of taming probably won’t be too happy. But the good news is that the new white wolf in your stable is completely fixed — it has all of the normal talent trees and abilities that wolves are supposed to have. Guess you and your pet Garwal were just never meant to be.
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Posted on July 20th, 2009 by admin
Another great show on our podcast last weekend, as we welcomed Eddie “Brigwyn” Carrington (who told us about his strange method of constantly replaying Hunters) and Lesley Smith on with Turpster and I to talk about the biggest news in the last week of Warcraft. We answered your emails as usual, talked about the Worgen/Goblin speculation, how to make more money in the upcoming patch, whether WoW has fallen down in Blizzard’s internal priority list, and of course the new Armory app for the iPhone and what it means for Blizzard’s mobile app plan in the future. You can tune in to the show at any of the links below, and if you do head over to iTunes, be sure to subscribe and rate or review the show — every little bit helps.
Next week, we’re hitting a big anniversary: show number 100 will be on the air at the usual time, 3pm Eastern on Saturday afternoon. We’ll be live on video during the show, and I wouldn’t be surprised to see some guests or giveaways, as well as a look back at the shows we’ve done so far. In fact, if you want to let us know your favorite moment on the podcast thus far, feel free to email it to us at theshow@wow.com, and you might hear it read by us next week. Whether it’s something from way back during the WoW Radio days or
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Posted on July 16th, 2009 by admin
Even by WoW standards, Aavryn of <One Percent> on Kul Tiras might have too much time on her hands. Sure, anyone can grab items from all eight holidays. (For those of you playing along at home, she’s got an Elune Stone from the Lunar Festival, a Blue Brewfest Stein from Brewfest, a Sleepy Willy pet from Children’s Week, a Hallowed Helm from Hallow’s End, a Romantic Picnic Basket from Love is In the Air, a Brazier of Dancing Flames from the Midsummer Fire Festival, an Egg Basket from Noblegarden, and the Red Winter Clothing from Winter Veil.)
But how many people would find a way to get all eight into one screenshot? Or spend two hours trying to find the perfect lighting, synchronizing the cooldowns, and then waiting for people to stop running into the shot? And how painful must it be to get all this done and still be one achievement short of your Violet Proto-Drake?
Do you have any unusual, beautiful or interesting World of Warcraft images that are just collecting dust in your screenshots folder? We’d love to see them on Around Azeroth! Sharing your screenshot is as simple as e-mailing aroundazeroth@gmail.com with a copy of your shot and a brief explanation of the scene. You could be featured here next!
Remember to include your player name, server and/or guild if you
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Posted on July 13th, 2009 by admin
Sputnik of <Bizarro Knights> on Azjol-Nerub-EU writes, “I was in Storm Peaks when I decided to fly around a little in my Swift Flight Form. I decided to go take a look around Icecrown. A real, close look. I flew around the Icecrown Citadel, swooping in and out of the structure. I did not realize how beautiful, and yet rather scary the area was! With the surrounding weather and daunting atmosphere I decided to head on to Dalaran to land, but just as I left, there was a stunning moment of the setting sun shining in the distance as I flew, showing the Icecrown Citadel on the left, and the pathway to a more hopeful feeling on the right.”
Do you have any unusual, beautiful or interesting World of Warcraft images that are just collecting dust in your screenshots folder? We’d love to see them on Around Azeroth! Sharing your screenshot is as simple as e-mailing aroundazeroth@gmail.com with a copy of your shot and a brief explanation of the scene. You could be featured here next!
Remember to include your player name, server and/or guild if you want it mentioned. Please include the word “Azeroth” in your post so it does not get swept into the spam bin. We strongly prefer full screen shots without the UI showing — use alt-Z to remove it. Please, no more
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Posted on July 10th, 2009 by admin
Two Bosses Enter … but only One Boss Leaves, in WoW.com’s series of fantasy death matches. This season’s bosses come from the five-man instances of Wrath of the Lich King.
INSECTS! We’re getting close to the end of our first bracket of bosses for this season of Two Bosses Enter, One Boss Leaves, featuring five-man bosses from Wrath of the Lich King. (We’re sure you can all guess who’s in the last fight of the bracket, just as we’re sure you can all guess by how large of a landslide he’ll win.) Last week’s tussle with King Dred and Jedoga Shadowseeker went down with a chomp and a gulp, leaving us with two more player favorites for the week ahead: Anub’Arak from Azjol-Nerub versus Elder Nadox of Anh’kahet: The Old Kingdom.
Remember the basic ground rules:
Assume that the opponents and their minions share similar levels, health pools and comparative overall damage output.
This deathmatch takes place in neutral territory.
All the usual minions will be available to each boss.
Don’t get caught up in gameplay mechanics and what actual players might do in each encounter.
Focus on the three S’s: style, story and scale.
It’s minions versus minions in this buggy battle. Join us after the break to cast your vote for who
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Posted on July 7th, 2009 by admin
After another hard day’s grind at the PvP factory that is Warsong Gulch, what’s a dedicated Hordie to do? Have a nice, relaxing nap back home in safe territory. Ordruun of <RRT> on Tichondrius shares this peaceful bedtime scene with us, straight from the heart of Orgrimmar. What’s the thread count on those things? Luxurious!
Do you have any unusual, beautiful or interesting World of Warcraft images that are just collecting dust in your screenshots folder? We’d love to see them on Around Azeroth! Sharing your screenshot is as simple as e-mailing aroundazeroth@gmail.com with a copy of your shot and a brief explanation of the scene. You could be featured here next!
Remember to include your player name, server and/or guild if you want it mentioned. Please include the word “Azeroth” in your post so it does not get swept into the spam bin. We strongly prefer full screen shots without the UI showing — use alt-Z to remove it. Please, no more battleground scoreboards, gold seller ads, or pictures of the Ninja Turtles in Dalaran.
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Posted on July 2nd, 2009 by admin
Twitter is all the rage right now — it’s the easiest, quickest way to let anyone interested know what you’re up to, and because it’s so popular, it’s also no surprise that we’ve seen quite a few Twitter and World of Warcraft mashup apps. wowTwitter is a separate update service just for news about your characters, WoWHorn is a script that lets you Tweet when you hit certain achievements, and though services like PlayXpert have let you Twitter from the game before, TweetCraft appears to be the first standalone application designed to do just that. After installation, it works the same way as an addon, though it’s actually not — addons can’t directly connect to the Internet, so TweetCraft instead uses an outside script to read and write tweets into settings files, which the ingame addon then reads to get and send your tweets. It gets complicated, but you don’t need to know all that to install and use it — when you run the setup app, it’ll put everything in the right places for you.
As with all third-party applications, you should install and run this one at your own risk — the FAQ has more information if you’re wondering how things are stored or whether the app is secure. The app is completely open source, which
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